Universal UX Case Study Index ✅
1. Cover Page
-
Project title
- Your name & role
- Duration / Timeline
- Platform type (Mobile / Web / Desktop)
- Tools used
- Live link / Prototype link (if any)
2. Table of Contents
3. Project Overview
- Project background & context
- Project goal / objective
- Your role & responsibilities
- Team size & team roles
- Tools & methods used
- Project timeline / phases
4. Problem Statement
- Current situation & background
- Core problem
- Who is affected (target users)
- Business impact
- Why solving this matters now
5. Research Phase
Primary Research
- User interviews
- Surveys & questionnaires
- Contextual inquiry / field study
- Diary studies (if applicable)
- Focus groups (if applicable)
Secondary Research
- Market research
- Industry statistics & data
- Existing case studies & articles
- Domain expert insights
Competitor Analysis
- Direct competitors
- Indirect competitors
- Feature comparison matrix
- Competitor strengths & weaknesses
- Gaps & opportunities identified
6. Research Findings
- Key insights
- Patterns & themes discovered
- Affinity mapping / clustering
- Quantitative data summary
- Qualitative data summary
7. Define Phase
User Personas
- Primary persona
- Secondary persona
- (Optional) Edge case persona
Empathy Map
- What users Think
- What users Feel
- What users Say
- What users Do
User Journey Map (Current — As Is)
- Stages
- User actions
- Thoughts & emotions
- Pain points
- Opportunities
Problem Framing
- Point of View (POV) statement
- Jobs To Be Done (JTBD)
- Refined problem statement
8. Ideate Phase
- How Might We (HMW) questions
- Brainstorming sessions
- Crazy 8s / sketching
- Impact vs Effort prioritization matrix
- Chosen solution & rationale
9. Information Architecture
- Site map / App map
- Content hierarchy
- Navigation structure
- Card sorting results (if conducted)
- Tree testing results (if conducted)
10. User Flows
- Happy path flow
- New user flow
- Returning user flow
- Edge case flows
- Error state flows
11. Wireframes — Low Fidelity
- Hand sketches / rough ideas
- Digital low-fi wireframes
- Annotated wireframes
- Key screen layouts & decisions
12. Wireframes — Mid Fidelity
- Refined layouts
- Component placement
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References & citations
✅ Cross Check Summary
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